Showing posts with label COMPUTER SCIENCE. Show all posts
Showing posts with label COMPUTER SCIENCE. Show all posts
Tuesday, 17 April 2012
Fundamentals of OOP and Data Structures in Java Richard Wiener
BIBLOGRAPHY:
NAME OF THE BOOK : Fundamentals of OOP and Data Structures in JavaAUTHOR : Richard Wiener
PUBLISHER : Cambridge University Press, 2000
ABOUT THIS BOOK:
Fundamentals of OOP and Data Structures in Java presents the fundamentals of Object-Oriented Programming (OOP) and Graphical User Interface (GUI) programming with Java as the example language. Wiener and Pinson introduce each of the major data structures with supporting, GUI-based laboratory programs designed to reinforce the basic concepts and principles. These laboratories allow the reader to explore and experiment with the properties of each data structure. All source code for the laboratories is available on the Web. By integrating the principles of OOP and GUI programming, this unique book presents the fundamental issues of data structures within the context of paradigms that are essential to today's professional software developer. The text assumes only an elementary understanding of Java and no experience with OOP.
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Java Richard Flask
BIBLOGRAPHY:
NAME OF THE BOOK : JavaAUTHOR : Richard Flask
PUBLISHER : Cambridge University Press
ABOUT THIS BOOK:
The open source JavaFX platform offers a Java-based approach to rich Internet application (RIA) development—an alternative to Adobe Flash/Flex and Microsoft Silverlight. At over 100 million downloads, JavaFX is poised to be a significant player.
Written by a JavaFX engineer and developer, this book is one of the first on the JavaFX platform to give you the following:
Written by a JavaFX engineer and developer, this book is one of the first on the JavaFX platform to give you the following:
- The fundamentals of JavaFX scripting on desktop and mobile platforms
- Examples of RIAs using JavaFX Graphics
- Media and animation using JavaFX
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Beginning JavaFX Platform Praveen Mohan
BIBLOGRAPHY:
NAME OF THE BOOK : Beginning JavaFX PlatformAUTHOR : Praveen Mohan
PUBLISHER : Apress; 1 edition (October 25, 2010)
ABOUT THIS BOOK:
The open source JavaFX platform offers a Java-based approach to rich Internet application (RIA) development—an alternative to Adobe Flash/Flex and Microsoft Silverlight. At over 100 million downloads, JavaFX is poised to be a significant player.
Written by a JavaFX engineer and developer, this book is one of the first on the JavaFX platform to give you the following:
Written by a JavaFX engineer and developer, this book is one of the first on the JavaFX platform to give you the following:
- The fundamentals of JavaFX scripting on desktop and mobile platforms
- Examples of RIAs using JavaFX Graphics
- Media and animation using JavaFX
Table of Contents
- Introduction to RIA
- Introduction to JavaFX
- Data Types
- Operators and Expressions
- Functions
- Class Definitions
- Access Specifiers
- Inheritance
- Data Binding
- Sequences
- Triggers
- Introduction to JavaFX UI Elements
- Introduction to Animation
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Learning Java Pat Niemier
BIBLOGRAPHY:
NAME OF THE BOOK : Learning JavaAUTHOR : Pat Niemier
PUBLISHER : O'Reilly Media, Inc., 2005
ABOUT THIS BOOK:
Learning Java is the most widely sought introduction to the programming language that's changed the way we think about computing. Our updated third edition takes an objective, no-nonsense approach to the new features in Java 5.0, some of which are drastically different from the way things were done in any previous versions. The most essential change is the addition of "generics", a feature that allows developers to write, test, and deploy code once, and then reuse the code again and again for different data types. The beauty of generics is that more problems will be caught during development, and Learning Java will show you exactly how it's done.
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Java J2EE Made Easy Phani Kosuri
BIBLOGRAPHY:
NAME OF THE BOOK : Java J2EE Made EasyAUTHOR : Phani Kosuri
PUBLISHER : Apress 2010
ABOUT THIS BOOK:
Interactive Programming is an introduction to computer programming intended for students in standard CS1 courses (or interested professionals) with no prior programming experience. It is the first textbook to rethink the traditional curriculum in light of the current interaction-based computer revolution. Interactive Programming shifts the foundation on which the teaching of Computer Science is based, treating computation as interaction rather than calculation, thus providing students with a solid grounding in the thought that underlies modern software practice. Students still learn the basic and necessary elements of computer programming and the Java language, but the context in which they learn it is more consistent both with Java's tools and philosophy and with the prevailing practice from which it arises.
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Interactive Programming in Java Lyn Andrea Stein
BIBLOGRAPHY:
NAME OF THE BOOK : Java J2EE Made EasyAUTHOR : Phani Kosuri
PUBLISHER :
ABOUT THIS BOOK:
Interactive Programming is an introduction to computer programming intended for students in standard CS1 courses (or interested professionals) with no prior programming experience. It is the first textbook to rethink the traditional curriculum in light of the current interaction-based computer revolution. Interactive Programming shifts the foundation on which the teaching of Computer Science is based, treating computation as interaction rather than calculation, thus providing students with a solid grounding in the thought that underlies modern software practice. Students still learn the basic and necessary elements of computer programming and the Java language, but the context in which they learn it is more consistent both with Java's tools and philosophy and with the prevailing practice from which it arises.
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Monday, 16 April 2012
Interactive Programming in Java Lyn Andrea Stein
BIBLOGRAPHY:
NAME OF THE BOOK : Java J2EE Made EasyAUTHOR : Phani Kosuri
PUBLISHER : O'Reilly Media; Second Edition edition (July 2002)
ABOUT THIS BOOK:
Interactive Programming is an introduction to computer programming intended for students in standard CS1 courses (or interested professionals) with no prior programming experience. It is the first textbook to rethink the traditional curriculum in light of the current interaction-based computer revolution. Interactive Programming shifts the foundation on which the teaching of Computer Science is based, treating computation as interaction rather than calculation, thus providing students with a solid grounding in the thought that underlies modern software practice. Students still learn the basic and necessary elements of computer programming and the Java language, but the context in which they learn it is more consistent both with Java's tools and philosophy and with the prevailing practice from which it arises.
Part 1: Introduction to Interactive Program Design
- Chapter 1: Introduction to Program Design
- Chapter 2: The Software Development Process
- (OBSOLETE) Interlude: A Community of Interacting Entities
Note: this interlude has been partially superceded by chapter 2.
Part 2: Entities and Interactions
- Chapter 3: Things, Types, and Names
- Chapter 4: Specifying Behavior: Interfaces
- Chapter 5: Expressions: Doing Things with Things
- Chapter 6: Statements and Rules
- Interlude: Expressions and Statements
- Chapter 7: Classes and Objects
Part 3: Refining Designs
- Chapter 8: Designing with Objects
- Chapter 10: When Things Go Wrong: Exceptions
- Chapter 11: Reusing Implementation: Inheritance
Part 4: Refining Interactions
- Chapter 12: Dealing with Difference: Dispatch
- Chapter 13: Encapsulation
- Chapter 14: Intelligent Objects and Implicit Dispatch
- Chapter 15: Event-Driven Programming
- Chapter 16: Event Delegation and AWT
Part 5: Systems of Objects
- Chapter : Communication Patterns
- Chapter : Synchronization
- Chapter : Network Programming
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Learning Java Pat Niemier
BIBLOGRAPHY:
NAME OF THE BOOK : Java J2EE Made EasyAUTHOR : Phani Kosuri
PUBLISHER : O'Reilly Media; Second Edition edition (July 2002)
ABOUT THIS BOOK:
Learning Java provides an accessible yet comprehensive introduction to the programming language that has changed the way we think about computing. Java has become the language of choice for a wide variety of applications: web services, secure network systems, XML-based tools, reusable components, and mission-critical enterprise systems. Learning Java is filled with easy-to-follow code examples that guide you through Java's many features, APIs, and facilities.
This new edition of Learning Java has been expanded and updated for Java 2 Standard Edition SDK 1.4. It comprehensively addresses important topics such as web applications, servlets, and XML that are increasingly driving enterprise applications. This edition provides full coverage of all Java 1.4 language features including assertions and exception chaining as well as new APIs such as regular expressions and NIO, the new I/O package. New Swing features and components are described along with updated coverage of the JavaBeans component architecture using the open source NetBeans IDE the latest information about Applets and the Java Plug-in for all major web browsers.
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Saturday, 14 April 2012
UML for Java Programming Robert Cecil Martin
BIBLOGRAPHY:
NAME OF THE BOOK : UML for Java ProgrammingAUTHOR : Robert Cecil Martin
PUBLISHER : World Scientific, 2005
ABOUT THIS BOOK:
The Unified Modeling Language has become the industry standard for the expression of software designs. The Java programming language continues to grow in popularity as the language of choice for the serious application developer. Using UML and Java together would appear to be a natural marriage, one that can produce considerable benefit. However, there are nuances that the seasoned developer needs to keep in mind when using UML and Java together. Software expert Robert Martin presents a concise guide, with numerous examples, that will help the programmer leverage the power of both development concepts. The author ignores features of UML that do not apply to java programmers, saving the reader time and effort. He provides direct guidance and points the reader to real-world usage scenarios. The overall practical approach of this book brings key information related to Java to the many presentations. The result is an highly practical guide to using the UML with Java.
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Java Willi Hans Steeb
BIBLOGRAPHY:
NAME OF THE BOOK : JavaAUTHOR : Willi Hans Steeb
PUBLISHER : World Scientific, 2005
ABOUT THIS BOOK:
This book provides a comprehensive introduction to the traditional and modern methods used in signal processing. It is designed to impart to the reader the mathematical techniques used in modelling signals and systems, encompassing standard mathematical tools as well as newer techniques such as wavelets and neural networks. C++ and Java implementations furnish these descriptions. The book offers an excellent balance of theory and application, beginning with a complete framework of discrete-time signal processing.
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Web Development David Herron
BIBLOGRAPHY:
NAME OF THE BOOK : Web DevelopmentAUTHOR : David Herron
PUBLISHER : Packt Publishing (August 10, 2011)
ABOUT THIS BOOK:
This book is a practical introduction to learning about Node. Each chapter introduces you to a different area of Node, using screenshots and examples to get you up and running as quickly as possible. If you are a developer who wants to use JavaScript on the server side in order to build quicker, higher performing web applications, then this book is for you. It is recommended that you should have at least a rudimentary understanding of JavaScript and web application development.
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Web Development C. Mateu
BIBLOGRAPHY:
NAME OF THE BOOK : Web DevelopmentAUTHOR : C. Mateu
PUBLISHER : Pragmatic Bookshelf (January 13, 2012)
ABOUT THIS BOOK:
The book gives real world tips and solutions for anyone involved in electronic publishing--on the World Wide Web, an intranet, or anywhere else. Detailed, up-to-date coverage is given on electronic publishing technologies, standards and applications.
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Web Development Recipes Brian P.Hogan
BIBLOGRAPHY:
NAME OF THE BOOK : Web Development RecipesAUTHOR : Brian P.Hogan
PUBLISHER : Pragmatic Bookshelf (January 13, 2012)
ABOUT THIS BOOK:
Make buttons and content stand out with simple cross-browser styles; do animations that work on mobile devices without plugins; build and test HTML emails; and build a flexible layout that works on desktops and mobile devices. You'll use the Backbone and Knockout JavaScript frameworks to build responsive user interfaces, and you'll learn how tools like CoffeeScript and Sass offer better ways to develop and maintain your client-side code. You'll write tests for your code that run in multiple web browsers, use Git to keep track of your work, and even get a little one-on-one time with the Apache web server.
Whether you're new to front-end development, or you've got a few years of experience, you'll become a more versatile developer by finding out how--and why--to use these solutions in your next web development project.
Whether you're new to front-end development, or you've got a few years of experience, you'll become a more versatile developer by finding out how--and why--to use these solutions in your next web development project.
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Web Development Benedicto B. Balilo
BIBLOGRAPHY:
NAME OF THE BOOK : Web DevelopmentAUTHOR : Benedicto B. Balilo
PUBLISHER : Morgan & Claypool Publishers, 2006
ABOUT THIS BOOK:
This book presents the reader, whether an computer science engineering student in web design or a design engineer, some typical web design problems and their basic digital solutions, based on the most widespread web development techniques. The presentation is focused on different web applications of the internet topology. This is chosen as the case study because, besides being simple and well known, it allows the discussion of a significant spectrum of the more fechniques in web development The book aims to serve two purposes: to give a basic, introductory knowledge of the web design techniques applied to online technology and to raise the interest for internet design, web and online design.
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